Table of Contents

Class D3D12TextureHandle

Namespace
GdkWin32.Internal
Assembly
GdkWin32-4.0.dll
public class D3D12TextureHandle : TextureHandle, IDisposable
Inheritance
D3D12TextureHandle
Implements
Inherited Members

Constructors

D3D12TextureHandle(nint, bool)

public D3D12TextureHandle(nint handle, bool ownsHandle)

Parameters

handle nint
ownsHandle bool

Methods

For<T>(ConstructArgument[])

public static D3D12TextureHandle For<T>(ConstructArgument[] constructArguments) where T : D3D12Texture, GTypeProvider

Parameters

constructArguments ConstructArgument[]

Returns

D3D12TextureHandle

Type Parameters

T