Class Breakpoint
- Namespace
- Adw
- Assembly
- Adw-1.dll
public sealed class Breakpoint : Object, IObject, INotifyPropertyChanged, IDisposable, Buildable, IHandle, GTypeProvider
- Inheritance
-
Breakpoint
- Implements
- Inherited Members
Constructors
Breakpoint(bool, params ConstructArgument[])
protected Breakpoint(bool owned, params ConstructArgument[] constructArguments)
Parameters
owned
boolconstructArguments
ConstructArgument[]
Breakpoint(IntPtr, bool)
protected Breakpoint(IntPtr ptr, bool ownedRef)
Parameters
Fields
ApplySignal
Signal Descriptor for OnApply.
public static readonly Signal<Breakpoint> ApplySignal
Field Value
ConditionPropertyDefinition
public static readonly Property<BreakpointCondition, Breakpoint> ConditionPropertyDefinition
Field Value
UnapplySignal
Signal Descriptor for OnUnapply.
public static readonly Signal<Breakpoint> UnapplySignal
Field Value
Properties
Condition
public BreakpointCondition Condition { get; set; }
Property Value
Methods
AddSetter(Object, string, Value)
[Version("1.4")]
public void AddSetter(Object @object, string property, Value value)
Parameters
AddSettersValist(Object, string, IntPtr)
[Version("1.4")]
public void AddSettersValist(Object firstObject, string firstProperty, IntPtr args)
Parameters
GetBuildableId()
public string? GetBuildableId()
Returns
GetCondition()
[Version("1.4")]
public BreakpointCondition? GetCondition()
Returns
GetGType()
public static Type GetGType()
Returns
New(BreakpointCondition)
[Version("1.4")]
public static Breakpoint New(BreakpointCondition condition)
Parameters
condition
BreakpointCondition
Returns
SetCondition(BreakpointCondition?)
[Version("1.4")]
public void SetCondition(BreakpointCondition? condition)
Parameters
condition
BreakpointCondition
Events
OnApply
public event SignalHandler<Breakpoint> OnApply
Event Type
OnUnapply
public event SignalHandler<Breakpoint> OnUnapply