Class LayoutSlot
- Namespace
- Adw
- Assembly
- Adw-1.dll
public sealed class LayoutSlot : Widget, IDisposable, Accessible, Buildable, ConstraintTarget, GTypeProvider, InstanceFactory
- Inheritance
-
LayoutSlot
- Implements
- Inherited Members
Constructors
LayoutSlot(LayoutSlotHandle)
public LayoutSlot(LayoutSlotHandle handle)
Parameters
handle
LayoutSlotHandle
LayoutSlot(params ConstructArgument[])
public LayoutSlot(params ConstructArgument[] constructArguments)
Parameters
constructArguments
ConstructArgument[]
Fields
IdPropertyDefinition
public static readonly Property<string?, LayoutSlot> IdPropertyDefinition
Field Value
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
Id
public string? Id { get; }
Property Value
Methods
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message
stringpriority
AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
Returns
GetBuildableId()
public string? GetBuildableId()
Returns
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
GetGType()
public static Type GetGType()
Returns
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state
AccessiblePlatformState
Returns
GetSlotId()
[Version("1.6")]
public string GetSlotId()
Returns
New(string)
[Version("1.6")]
public static LayoutSlot New(string id)
Parameters
id
string
Returns
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property
AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation
AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state
AccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent
AccessiblenextSibling
Accessible
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling
Accessible