Class ViewStackPage
- Namespace
- Adw
- Assembly
- Adw-1.dll
public sealed class ViewStackPage : Object, Accessible, IDisposable, GTypeProvider, InstanceFactory
- Inheritance
-
ViewStackPage
- Implements
-
- Inherited Members
-
Constructors
ViewStackPage(ViewStackPageHandle)
public ViewStackPage(ViewStackPageHandle handle)
Parameters
handle ViewStackPageHandle
ViewStackPage(params ConstructArgument[])
public ViewStackPage(params ConstructArgument[] constructArguments)
Parameters
constructArguments ConstructArgument[]
Fields
BadgeNumberPropertyDefinition
public static readonly Property<uint, ViewStackPage> BadgeNumberPropertyDefinition
Field Value
- Property<uint, ViewStackPage>
ChildPropertyDefinition
public static readonly Property<Widget?, ViewStackPage> ChildPropertyDefinition
Field Value
- Property<Widget, ViewStackPage>
IconNamePropertyDefinition
public static readonly Property<string?, ViewStackPage> IconNamePropertyDefinition
Field Value
- Property<string, ViewStackPage>
NamePropertyDefinition
public static readonly Property<string?, ViewStackPage> NamePropertyDefinition
Field Value
- Property<string, ViewStackPage>
NeedsAttentionPropertyDefinition
public static readonly Property<bool, ViewStackPage> NeedsAttentionPropertyDefinition
Field Value
- Property<bool, ViewStackPage>
TitlePropertyDefinition
public static readonly Property<string?, ViewStackPage> TitlePropertyDefinition
Field Value
- Property<string, ViewStackPage>
UseUnderlinePropertyDefinition
public static readonly Property<bool, ViewStackPage> UseUnderlinePropertyDefinition
Field Value
- Property<bool, ViewStackPage>
VisiblePropertyDefinition
public static readonly Property<bool, ViewStackPage> VisiblePropertyDefinition
Field Value
- Property<bool, ViewStackPage>
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
- AccessibleRole
BadgeNumber
public uint BadgeNumber { get; set; }
Property Value
- uint
Child
public Widget? Child { get; }
Property Value
- Widget
IconName
public string? IconName { get; set; }
Property Value
- string
Name
public string? Name { get; set; }
Property Value
- string
NeedsAttention
public bool NeedsAttention { get; set; }
Property Value
- bool
Title
public string? Title { get; set; }
Property Value
- string
UseUnderline
public bool UseUnderline { get; set; }
Property Value
- bool
Visible
public bool Visible { get; set; }
Property Value
- bool
Methods
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message string
priority AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
- Accessible
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
- AccessibleRole
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
- ATContext
GetBadgeNumber()
public uint GetBadgeNumber()
Returns
- uint
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
x int
y int
width int
height int
Returns
- bool
GetChild()
Returns
- Widget
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
- Accessible
GetGType()
public static Type GetGType()
Returns
- Type
GetIconName()
public string? GetIconName()
Returns
- string
GetName()
Returns
- string
GetNeedsAttention()
public bool GetNeedsAttention()
Returns
- bool
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
- Accessible
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state AccessiblePlatformState
Returns
- bool
GetTitle()
public string? GetTitle()
Returns
- string
GetUseUnderline()
public bool GetUseUnderline()
Returns
- bool
GetVisible()
Returns
- bool
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state AccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent Accessible
nextSibling Accessible
SetBadgeNumber(uint)
public void SetBadgeNumber(uint badgeNumber)
Parameters
badgeNumber uint
SetIconName(string?)
public void SetIconName(string? iconName)
Parameters
iconName string
SetName(string?)
public void SetName(string? name)
Parameters
name string
SetNeedsAttention(bool)
public void SetNeedsAttention(bool needsAttention)
Parameters
needsAttention bool
SetTitle(string?)
public void SetTitle(string? title)
Parameters
title string
SetUseUnderline(bool)
public void SetUseUnderline(bool useUnderline)
Parameters
useUnderline bool
SetVisible(bool)
public void SetVisible(bool visible)
Parameters
visible bool
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling Accessible