Class ViewStackPage
- Namespace
- Adw
- Assembly
- Adw-1.dll
public sealed class ViewStackPage : Object, IObject, INotifyPropertyChanged, IDisposable, Accessible, IHandle, GTypeProvider
- Inheritance
-
ViewStackPage
- Implements
-
- Inherited Members
-
Constructors
ViewStackPage(bool, params ConstructArgument[])
protected ViewStackPage(bool owned, params ConstructArgument[] constructArguments)
Parameters
owned
bool
constructArguments
ConstructArgument[]
ViewStackPage(IntPtr, bool)
protected ViewStackPage(IntPtr ptr, bool ownedRef)
Parameters
ptr
IntPtr
ownedRef
bool
Fields
BadgeNumberPropertyDefinition
public static readonly Property<uint, ViewStackPage> BadgeNumberPropertyDefinition
Field Value
- Property<uint, ViewStackPage>
ChildPropertyDefinition
public static readonly Property<Widget?, ViewStackPage> ChildPropertyDefinition
Field Value
- Property<Widget, ViewStackPage>
IconNamePropertyDefinition
public static readonly Property<string?, ViewStackPage> IconNamePropertyDefinition
Field Value
- Property<string, ViewStackPage>
NamePropertyDefinition
public static readonly Property<string?, ViewStackPage> NamePropertyDefinition
Field Value
- Property<string, ViewStackPage>
NeedsAttentionPropertyDefinition
public static readonly Property<bool, ViewStackPage> NeedsAttentionPropertyDefinition
Field Value
- Property<bool, ViewStackPage>
TitlePropertyDefinition
public static readonly Property<string?, ViewStackPage> TitlePropertyDefinition
Field Value
- Property<string, ViewStackPage>
UseUnderlinePropertyDefinition
public static readonly Property<bool, ViewStackPage> UseUnderlinePropertyDefinition
Field Value
- Property<bool, ViewStackPage>
VisiblePropertyDefinition
public static readonly Property<bool, ViewStackPage> VisiblePropertyDefinition
Field Value
- Property<bool, ViewStackPage>
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
- AccessibleRole
BadgeNumber
public uint BadgeNumber { get; set; }
Property Value
- uint
Child
public Widget? Child { get; }
Property Value
- Widget
IconName
public string? IconName { get; set; }
Property Value
- string
Name
public string? Name { get; set; }
Property Value
- string
NeedsAttention
public bool NeedsAttention { get; set; }
Property Value
- bool
Title
public string? Title { get; set; }
Property Value
- string
UseUnderline
public bool UseUnderline { get; set; }
Property Value
- bool
Visible
public bool Visible { get; set; }
Property Value
- bool
Methods
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message
string
priority
AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
- Accessible
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
- AccessibleRole
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
- ATContext
GetBadgeNumber()
public uint GetBadgeNumber()
Returns
- uint
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
x
int
y
int
width
int
height
int
Returns
- bool
GetChild()
Returns
- Widget
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
- Accessible
GetGType()
public static Type GetGType()
Returns
- Type
GetIconName()
public string? GetIconName()
Returns
- string
GetName()
Returns
- string
GetNeedsAttention()
public bool GetNeedsAttention()
Returns
- bool
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
- Accessible
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state
AccessiblePlatformState
Returns
- bool
GetTitle()
public string? GetTitle()
Returns
- string
GetUseUnderline()
public bool GetUseUnderline()
Returns
- bool
GetVisible()
Returns
- bool
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property
AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation
AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state
AccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent
Accessible
nextSibling
Accessible
SetBadgeNumber(uint)
public void SetBadgeNumber(uint badgeNumber)
Parameters
badgeNumber
uint
SetIconName(string?)
public void SetIconName(string? iconName)
Parameters
iconName
string
SetName(string?)
public void SetName(string? name)
Parameters
name
string
SetNeedsAttention(bool)
public void SetNeedsAttention(bool needsAttention)
Parameters
needsAttention
bool
SetTitle(string?)
public void SetTitle(string? title)
Parameters
title
string
SetUseUnderline(bool)
public void SetUseUnderline(bool useUnderline)
Parameters
useUnderline
bool
SetVisible(bool)
public void SetVisible(bool visible)
Parameters
visible
bool
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling
Accessible