Table of Contents

Class ViewStackPage

Namespace
Adw
Assembly
Adw-1.dll
public sealed class ViewStackPage : Object, IObject, INotifyPropertyChanged, IDisposable, Accessible, IHandle, GTypeProvider
Inheritance
ViewStackPage
Implements
Inherited Members

Constructors

ViewStackPage(bool, params ConstructArgument[])

protected ViewStackPage(bool owned, params ConstructArgument[] constructArguments)

Parameters

owned bool
constructArguments ConstructArgument[]

ViewStackPage(IntPtr, bool)

protected ViewStackPage(IntPtr ptr, bool ownedRef)

Parameters

ptr IntPtr
ownedRef bool

Fields

BadgeNumberPropertyDefinition

public static readonly Property<uint, ViewStackPage> BadgeNumberPropertyDefinition

Field Value

Property<uint, ViewStackPage>

ChildPropertyDefinition

public static readonly Property<Widget?, ViewStackPage> ChildPropertyDefinition

Field Value

Property<Widget, ViewStackPage>

IconNamePropertyDefinition

public static readonly Property<string?, ViewStackPage> IconNamePropertyDefinition

Field Value

Property<string, ViewStackPage>

NamePropertyDefinition

public static readonly Property<string?, ViewStackPage> NamePropertyDefinition

Field Value

Property<string, ViewStackPage>

NeedsAttentionPropertyDefinition

public static readonly Property<bool, ViewStackPage> NeedsAttentionPropertyDefinition

Field Value

Property<bool, ViewStackPage>

TitlePropertyDefinition

public static readonly Property<string?, ViewStackPage> TitlePropertyDefinition

Field Value

Property<string, ViewStackPage>

UseUnderlinePropertyDefinition

public static readonly Property<bool, ViewStackPage> UseUnderlinePropertyDefinition

Field Value

Property<bool, ViewStackPage>

VisiblePropertyDefinition

public static readonly Property<bool, ViewStackPage> VisiblePropertyDefinition

Field Value

Property<bool, ViewStackPage>

Properties

AccessibleRole

public AccessibleRole AccessibleRole { get; set; }

Property Value

AccessibleRole

BadgeNumber

public uint BadgeNumber { get; set; }

Property Value

uint

Child

public Widget? Child { get; }

Property Value

Widget

IconName

public string? IconName { get; set; }

Property Value

string

Name

public string? Name { get; set; }

Property Value

string

NeedsAttention

public bool NeedsAttention { get; set; }

Property Value

bool

Title

public string? Title { get; set; }

Property Value

string

UseUnderline

public bool UseUnderline { get; set; }

Property Value

bool

Visible

public bool Visible { get; set; }

Property Value

bool

Methods

Announce(string, AccessibleAnnouncementPriority)

[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)

Parameters

message string
priority AccessibleAnnouncementPriority

GetAccessibleParent()

[Version("4.10")]
public Accessible? GetAccessibleParent()

Returns

Accessible

GetAccessibleRole()

public AccessibleRole GetAccessibleRole()

Returns

AccessibleRole

GetAtContext()

[Version("4.10")]
public ATContext GetAtContext()

Returns

ATContext

GetBadgeNumber()

public uint GetBadgeNumber()

Returns

uint

GetBounds(out int, out int, out int, out int)

[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)

Parameters

x int
y int
width int
height int

Returns

bool

GetChild()

public Widget GetChild()

Returns

Widget

GetFirstAccessibleChild()

[Version("4.10")]
public Accessible? GetFirstAccessibleChild()

Returns

Accessible

GetGType()

public static Type GetGType()

Returns

Type

GetIconName()

public string? GetIconName()

Returns

string

GetName()

public string? GetName()

Returns

string

GetNeedsAttention()

public bool GetNeedsAttention()

Returns

bool

GetNextAccessibleSibling()

[Version("4.10")]
public Accessible? GetNextAccessibleSibling()

Returns

Accessible

GetPlatformState(AccessiblePlatformState)

[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)

Parameters

state AccessiblePlatformState

Returns

bool

GetTitle()

public string? GetTitle()

Returns

string

GetUseUnderline()

public bool GetUseUnderline()

Returns

bool

GetVisible()

public bool GetVisible()

Returns

bool

ResetProperty(AccessibleProperty)

public void ResetProperty(AccessibleProperty property)

Parameters

property AccessibleProperty

ResetRelation(AccessibleRelation)

public void ResetRelation(AccessibleRelation relation)

Parameters

relation AccessibleRelation

ResetState(AccessibleState)

public void ResetState(AccessibleState state)

Parameters

state AccessibleState

SetAccessibleParent(Accessible?, Accessible?)

[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)

Parameters

parent Accessible
nextSibling Accessible

SetBadgeNumber(uint)

public void SetBadgeNumber(uint badgeNumber)

Parameters

badgeNumber uint

SetIconName(string?)

public void SetIconName(string? iconName)

Parameters

iconName string

SetName(string?)

public void SetName(string? name)

Parameters

name string

SetNeedsAttention(bool)

public void SetNeedsAttention(bool needsAttention)

Parameters

needsAttention bool

SetTitle(string?)

public void SetTitle(string? title)

Parameters

title string

SetUseUnderline(bool)

public void SetUseUnderline(bool useUnderline)

Parameters

useUnderline bool

SetVisible(bool)

public void SetVisible(bool visible)

Parameters

visible bool

UpdateNextAccessibleSibling(Accessible?)

[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)

Parameters

newSibling Accessible