Class NodeHandle
public abstract class NodeHandle : SafeHandle, IDisposable
- Inheritance
-
NodeHandle
- Implements
- Derived
- Inherited Members
Constructors
NodeHandle(bool)
protected NodeHandle(bool ownsHandle)
Parameters
ownsHandle
bool
Properties
IsInvalid
When overridden in a derived class, gets a value indicating whether the handle value is invalid.
public override sealed bool IsInvalid { get; }
Property Value
Methods
Equals(NodeHandle?)
public bool Equals(NodeHandle? other)
Parameters
other
NodeHandle
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
obj
objectThe object to compare with the current object.
Returns
GetChildren()
public IntPtr GetChildren()
Returns
GetData()
public IntPtr GetData()
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
GetNext()
public IntPtr GetNext()
Returns
GetParent()
public IntPtr GetParent()
Returns
GetPrev()
public IntPtr GetPrev()
Returns
SetChildren(IntPtr)
public void SetChildren(IntPtr value)
Parameters
value
IntPtr
SetData(IntPtr)
public void SetData(IntPtr value)
Parameters
value
IntPtr
SetNext(IntPtr)
public void SetNext(IntPtr value)
Parameters
value
IntPtr
SetParent(IntPtr)
public void SetParent(IntPtr value)
Parameters
value
IntPtr
SetPrev(IntPtr)
public void SetPrev(IntPtr value)
Parameters
value
IntPtr