Class NodeHandle
public abstract class NodeHandle : SafeHandle, IDisposable
- Inheritance
-
NodeHandle
- Implements
- Derived
- Inherited Members
Constructors
NodeHandle(bool)
protected NodeHandle(bool ownsHandle)
Parameters
ownsHandlebool
Properties
IsInvalid
When overridden in a derived class, gets a value indicating whether the handle value is invalid.
public override sealed bool IsInvalid { get; }
Property Value
Methods
Equals(NodeHandle?)
public bool Equals(NodeHandle? other)
Parameters
otherNodeHandle
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetChildren()
public nint GetChildren()
Returns
GetData()
public nint GetData()
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
GetNext()
public nint GetNext()
Returns
GetParent()
public nint GetParent()
Returns
GetPrev()
public nint GetPrev()
Returns
SetChildren(nint)
public void SetChildren(nint value)
Parameters
valuenint
SetData(nint)
public void SetData(nint value)
Parameters
valuenint
SetNext(nint)
public void SetNext(nint value)
Parameters
valuenint
SetParent(nint)
public void SetParent(nint value)
Parameters
valuenint
SetPrev(nint)
public void SetPrev(nint value)
Parameters
valuenint