Table of Contents

Class InitiallyUnownedClassOwnedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class InitiallyUnownedClassOwnedHandle : InitiallyUnownedClassHandle, IDisposable
Inheritance
InitiallyUnownedClassOwnedHandle
Implements
Inherited Members

Constructors

InitiallyUnownedClassOwnedHandle(IntPtr)

Creates a new instance of InitiallyUnownedClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public InitiallyUnownedClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static InitiallyUnownedClassOwnedHandle Create()

Returns

InitiallyUnownedClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public InitiallyUnownedClassUnownedHandle UnownedCopy()

Returns

InitiallyUnownedClassUnownedHandle