Table of Contents

Class SignalInvocationHintArrayUnownedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class SignalInvocationHintArrayUnownedHandle : SignalInvocationHintArrayHandle, IDisposable
Inheritance
SignalInvocationHintArrayUnownedHandle
Implements
Inherited Members

Constructors

SignalInvocationHintArrayUnownedHandle(IntPtr, int)

public SignalInvocationHintArrayUnownedHandle(IntPtr ptr, int length)

Parameters

ptr IntPtr
length int

Properties

NullHandle

public static SignalInvocationHintArrayUnownedHandle NullHandle { get; }

Property Value

SignalInvocationHintArrayUnownedHandle

Methods

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

ToArray(int)

public SignalInvocationHint[] ToArray(int length)

Parameters

length int

Returns

SignalInvocationHint[]

ToNullableArray(int)

public SignalInvocationHint[]? ToNullableArray(int length)

Parameters

length int

Returns

SignalInvocationHint[]