Table of Contents

Class GLTextureBuilderClassHandle

Namespace
Gdk.Internal
Assembly
Gdk-4.0.dll
public abstract class GLTextureBuilderClassHandle : SafeHandle, IDisposable
Inheritance
GLTextureBuilderClassHandle
Implements
Derived
Inherited Members

Constructors

GLTextureBuilderClassHandle(bool)

protected GLTextureBuilderClassHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(GLTextureBuilderClassHandle?)

public bool Equals(GLTextureBuilderClassHandle? other)

Parameters

other GLTextureBuilderClassHandle

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

OwnedCopy()

public GLTextureBuilderClassOwnedHandle OwnedCopy()

Returns

GLTextureBuilderClassOwnedHandle

UnownedCopy()

public GLTextureBuilderClassUnownedHandle UnownedCopy()

Returns

GLTextureBuilderClassUnownedHandle