Table of Contents

Class D3D12TextureClass

Namespace
GdkWin32
Assembly
GdkWin32-4.0.dll
public sealed class D3D12TextureClass
Inheritance
D3D12TextureClass
Inherited Members

Constructors

D3D12TextureClass(D3D12TextureClassOwnedHandle)

public D3D12TextureClass(D3D12TextureClassOwnedHandle handle)

Parameters

handle D3D12TextureClassOwnedHandle

Properties

Handle

public D3D12TextureClassOwnedHandle Handle { get; }

Property Value

D3D12TextureClassOwnedHandle

Methods

Equals(D3D12TextureClass?)

public bool Equals(D3D12TextureClass? other)

Parameters

other D3D12TextureClass

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.