Class D3D12TextureClass
- Namespace
- GdkWin32
- Assembly
- GdkWin32-4.0.dll
public sealed class D3D12TextureClass
- Inheritance
-
D3D12TextureClass
- Inherited Members
Constructors
D3D12TextureClass(D3D12TextureClassOwnedHandle)
public D3D12TextureClass(D3D12TextureClassOwnedHandle handle)
Parameters
handleD3D12TextureClassOwnedHandle
Properties
Handle
public D3D12TextureClassOwnedHandle Handle { get; }
Property Value
Methods
Equals(D3D12TextureClass?)
public bool Equals(D3D12TextureClass? other)
Parameters
otherD3D12TextureClass
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.