Class D3D12TextureClassUnownedHandle
public class D3D12TextureClassUnownedHandle : D3D12TextureClassHandle, IDisposable
- Inheritance
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D3D12TextureClassUnownedHandle
- Implements
- Inherited Members
Constructors
D3D12TextureClassUnownedHandle(nint)
Creates a new instance of D3D12TextureClassUnownedHandle. Assumes that the given pointer is unowned by the runtime.
public D3D12TextureClassUnownedHandle(nint ptr)
Parameters
ptrnint
Properties
NullHandle
public static D3D12TextureClassUnownedHandle NullHandle { get; }
Property Value
Methods
ReleaseHandle()
When overridden in a derived class, executes the code required to free the handle.
protected override bool ReleaseHandle()