Table of Contents

Class InputMessageOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class InputMessageOwnedHandle : InputMessageHandle, IDisposable
Inheritance
InputMessageOwnedHandle
Implements
Inherited Members

Constructors

InputMessageOwnedHandle(IntPtr)

Creates a new instance of InputMessageOwnedHandle. Assumes that the given pointer is owned by the runtime.

public InputMessageOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static InputMessageOwnedHandle Create()

Returns

InputMessageOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public InputMessageUnownedHandle UnownedCopy()

Returns

InputMessageUnownedHandle