Table of Contents

Class InputVectorOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class InputVectorOwnedHandle : InputVectorHandle, IDisposable
Inheritance
InputVectorOwnedHandle
Implements
Inherited Members

Constructors

InputVectorOwnedHandle(nint)

Creates a new instance of InputVectorOwnedHandle. Assumes that the given pointer is owned by the runtime.

public InputVectorOwnedHandle(nint ptr)

Parameters

ptr nint

Methods

CopyTo(nint)

public void CopyTo(nint ptr)

Parameters

ptr nint

Create()

Creates a new owned Handle

public static InputVectorOwnedHandle Create()

Returns

InputVectorOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public InputVectorUnownedHandle UnownedCopy()

Returns

InputVectorUnownedHandle