Table of Contents

Class NativeSocketAddressClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class NativeSocketAddressClassOwnedHandle : NativeSocketAddressClassHandle, IDisposable
Inheritance
NativeSocketAddressClassOwnedHandle
Implements
Inherited Members

Constructors

NativeSocketAddressClassOwnedHandle(IntPtr)

Creates a new instance of NativeSocketAddressClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public NativeSocketAddressClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static NativeSocketAddressClassOwnedHandle Create()

Returns

NativeSocketAddressClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public NativeSocketAddressClassUnownedHandle UnownedCopy()

Returns

NativeSocketAddressClassUnownedHandle