Table of Contents

Class ResourceOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class ResourceOwnedHandle : ResourceHandle, IDisposable, IEquatable<ResourceHandle>
Inheritance
ResourceOwnedHandle
Implements
Inherited Members

Constructors

ResourceOwnedHandle(IntPtr)

Creates a new instance of ResourceOwnedHandle. Assumes that the given pointer is owned by the runtime.

public ResourceOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

FromUnowned(IntPtr)

Create a ResourceOwnedHandle from a pointer that is assumed unowned. To do so a boxed copy is created of the given pointer to be used as the handle.

public static ResourceOwnedHandle FromUnowned(IntPtr ptr)

Parameters

ptr IntPtr

A pointer to a Resource which is not owned by the runtime.

Returns

ResourceOwnedHandle

A ResourceOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.