Table of Contents

Class SettingsSchemaOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SettingsSchemaOwnedHandle : SettingsSchemaHandle, IDisposable, IEquatable<SettingsSchemaHandle>
Inheritance
SettingsSchemaOwnedHandle
Implements
Inherited Members

Constructors

SettingsSchemaOwnedHandle(IntPtr)

Creates a new instance of SettingsSchemaOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SettingsSchemaOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

FromUnowned(IntPtr)

Create a SettingsSchemaOwnedHandle from a pointer that is assumed unowned. To do so a boxed copy is created of the given pointer to be used as the handle.

public static SettingsSchemaOwnedHandle FromUnowned(IntPtr ptr)

Parameters

ptr IntPtr

A pointer to a SettingsSchema which is not owned by the runtime.

Returns

SettingsSchemaOwnedHandle

A SettingsSchemaOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.