Table of Contents

Class SocketClassArrayUnownedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketClassArrayUnownedHandle : SocketClassArrayHandle, IDisposable
Inheritance
SocketClassArrayUnownedHandle
Implements
Inherited Members

Constructors

SocketClassArrayUnownedHandle(IntPtr, int)

public SocketClassArrayUnownedHandle(IntPtr ptr, int length)

Parameters

ptr IntPtr
length int

Properties

NullHandle

public static SocketClassArrayUnownedHandle NullHandle { get; }

Property Value

SocketClassArrayUnownedHandle

Methods

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

ToArray(int)

public SocketClass[] ToArray(int length)

Parameters

length int

Returns

SocketClass[]

ToNullableArray(int)

public SocketClass[]? ToNullableArray(int length)

Parameters

length int

Returns

SocketClass[]