Table of Contents

Class SocketControlMessageClassUnownedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketControlMessageClassUnownedHandle : SocketControlMessageClassHandle, IDisposable
Inheritance
SocketControlMessageClassUnownedHandle
Implements
Inherited Members

Constructors

SocketControlMessageClassUnownedHandle(IntPtr)

Creates a new instance of SocketControlMessageClassOwnedHandle. Assumes that the given pointer is unowned by the runtime.

public SocketControlMessageClassUnownedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Properties

NullHandle

public static SocketControlMessageClassUnownedHandle NullHandle { get; }

Property Value

SocketControlMessageClassUnownedHandle

Methods

Copy()

public SocketControlMessageClassOwnedHandle Copy()

Returns

SocketControlMessageClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.