Table of Contents

Class SocketServiceClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketServiceClassOwnedHandle : SocketServiceClassHandle, IDisposable
Inheritance
SocketServiceClassOwnedHandle
Implements
Inherited Members

Constructors

SocketServiceClassOwnedHandle(IntPtr)

Creates a new instance of SocketServiceClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SocketServiceClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static SocketServiceClassOwnedHandle Create()

Returns

SocketServiceClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public SocketServiceClassUnownedHandle UnownedCopy()

Returns

SocketServiceClassUnownedHandle