Table of Contents

Class UnixFDMessageClassHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public abstract class UnixFDMessageClassHandle : SafeHandle, IDisposable
Inheritance
UnixFDMessageClassHandle
Implements
Derived
Inherited Members

Constructors

UnixFDMessageClassHandle(bool)

protected UnixFDMessageClassHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(UnixFDMessageClassHandle?)

public bool Equals(UnixFDMessageClassHandle? other)

Parameters

other UnixFDMessageClassHandle

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetGReserved1()

public UnixFDMessageClassData.GReserved1Callback GetGReserved1()

Returns

UnixFDMessageClassData.GReserved1Callback

GetGReserved2()

public UnixFDMessageClassData.GReserved2Callback GetGReserved2()

Returns

UnixFDMessageClassData.GReserved2Callback

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

GetParentClass()

public SocketControlMessageClassData GetParentClass()

Returns

SocketControlMessageClassData