Table of Contents

Class UnixSocketAddressClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class UnixSocketAddressClassOwnedHandle : UnixSocketAddressClassHandle, IDisposable
Inheritance
UnixSocketAddressClassOwnedHandle
Implements
Inherited Members

Constructors

UnixSocketAddressClassOwnedHandle(IntPtr)

Creates a new instance of UnixSocketAddressClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public UnixSocketAddressClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static UnixSocketAddressClassOwnedHandle Create()

Returns

UnixSocketAddressClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public UnixSocketAddressClassUnownedHandle UnownedCopy()

Returns

UnixSocketAddressClassUnownedHandle