Table of Contents

Class Win32InputStreamClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class Win32InputStreamClassOwnedHandle : Win32InputStreamClassHandle, IDisposable
Inheritance
Win32InputStreamClassOwnedHandle
Implements
Inherited Members

Constructors

Win32InputStreamClassOwnedHandle(nint)

Creates a new instance of Win32InputStreamClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public Win32InputStreamClassOwnedHandle(nint ptr)

Parameters

ptr nint

Methods

CopyTo(nint)

public void CopyTo(nint ptr)

Parameters

ptr nint

Create()

Creates a new owned Handle

public static Win32InputStreamClassOwnedHandle Create()

Returns

Win32InputStreamClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public Win32InputStreamClassUnownedHandle UnownedCopy()

Returns

Win32InputStreamClassUnownedHandle