Table of Contents

Class Win32InputStreamPrivateOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class Win32InputStreamPrivateOwnedHandle : Win32InputStreamPrivateHandle, IDisposable
Inheritance
Win32InputStreamPrivateOwnedHandle
Implements
Inherited Members

Constructors

Win32InputStreamPrivateOwnedHandle(nint)

Creates a new instance of Win32InputStreamPrivateOwnedHandle. Assumes that the given pointer is owned by the runtime.

public Win32InputStreamPrivateOwnedHandle(nint ptr)

Parameters

ptr nint

Methods

FromUnowned(nint)

Create a Win32InputStreamPrivateOwnedHandle from a pointer that is assumed unowned.

public static Win32InputStreamPrivateOwnedHandle FromUnowned(nint ptr)

Parameters

ptr nint

A pointer to a Win32InputStreamPrivate which is not owned by the runtime.

Returns

Win32InputStreamPrivateOwnedHandle

A Win32InputStreamPrivateOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.