Table of Contents

Class SocketClientPrivate

Namespace
Gio
Assembly
Gio-2.0.dll
public sealed class SocketClientPrivate
Inheritance
SocketClientPrivate
Inherited Members

Constructors

SocketClientPrivate(SocketClientPrivateOwnedHandle)

public SocketClientPrivate(SocketClientPrivateOwnedHandle handle)

Parameters

handle SocketClientPrivateOwnedHandle

Properties

Handle

public SocketClientPrivateOwnedHandle Handle { get; }

Property Value

SocketClientPrivateOwnedHandle

Methods

Equals(SocketClientPrivate?)

public bool Equals(SocketClientPrivate? other)

Parameters

other SocketClientPrivate

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.