Class SocketPrivate
- Namespace
- Gio
- Assembly
- Gio-2.0.dll
public sealed class SocketPrivate
- Inheritance
-
SocketPrivate
- Inherited Members
Constructors
SocketPrivate(SocketPrivateOwnedHandle)
public SocketPrivate(SocketPrivateOwnedHandle handle)
Parameters
handleSocketPrivateOwnedHandle
Properties
Handle
public SocketPrivateOwnedHandle Handle { get; }
Property Value
Methods
Equals(SocketPrivate?)
public bool Equals(SocketPrivate? other)
Parameters
otherSocketPrivate
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.