Table of Contents

Class SocketService

Namespace
Gio
Assembly
Gio-2.0.dll
public class SocketService : SocketListener, IObject, INotifyPropertyChanged, IDisposable, IHandle, GTypeProvider
Inheritance
SocketService
Implements
Derived
Inherited Members

Constructors

SocketService(bool, params ConstructArgument[])

protected SocketService(bool owned, params ConstructArgument[] constructArguments)

Parameters

owned bool
constructArguments ConstructArgument[]

SocketService(IntPtr, bool)

protected SocketService(IntPtr ptr, bool ownedRef)

Parameters

ptr IntPtr
ownedRef bool

Fields

ActivePropertyDefinition

public static readonly Property<bool, SocketService> ActivePropertyDefinition

Field Value

Property<bool, SocketService>

IncomingSignal

Signal Descriptor for OnIncoming.

public static readonly ReturningSignal<SocketService, SocketService.IncomingSignalArgs, bool> IncomingSignal

Field Value

ReturningSignal<SocketService, SocketService.IncomingSignalArgs, bool>

Properties

Active

public bool Active { get; set; }

Property Value

bool

Methods

GetGType()

public static Type GetGType()

Returns

Type

IsActive()

[Version("2.22")]
public bool IsActive()

Returns

bool

New()

[Version("2.22")]
public static SocketService New()

Returns

SocketService

Start()

[Version("2.22")]
public void Start()

Stop()

[Version("2.22")]
public void Stop()

Events

OnIncoming

public event ReturningSignalHandler<SocketService, SocketService.IncomingSignalArgs, bool> OnIncoming

Event Type

ReturningSignalHandler<SocketService, SocketService.IncomingSignalArgs, bool>