Table of Contents

Class RayOwnedHandle

Namespace
Graphene.Internal
Assembly
Graphene-1.0.dll
public class RayOwnedHandle : RayHandle, IDisposable, IEquatable<RayHandle>
Inheritance
RayOwnedHandle
Implements
Derived
Inherited Members

Constructors

RayOwnedHandle(IntPtr)

Creates a new instance of RayOwnedHandle. Assumes that the given pointer is owned by the runtime.

public RayOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

FromUnowned(IntPtr)

Create a RayOwnedHandle from a pointer that is assumed unowned. To do so a boxed copy is created of the given pointer to be used as the handle.

public static RayOwnedHandle FromUnowned(IntPtr ptr)

Parameters

ptr IntPtr

A pointer to a Ray which is not owned by the runtime.

Returns

RayOwnedHandle

A RayOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.