Class Vec2
- Namespace
- Graphene
- Assembly
- Graphene-1.0.dll
public sealed class Vec2 : BoxedRecord, GTypeProvider, InstanceFactory, IEquatable<Vec2>, IDisposable
- Inheritance
-
Vec2
- Implements
- Inherited Members
Constructors
Vec2()
public Vec2()
Vec2(Vec2OwnedHandle)
public Vec2(Vec2OwnedHandle handle)
Parameters
handleVec2OwnedHandle
Properties
Handle
public Vec2OwnedHandle Handle { get; }
Property Value
Methods
Add(Vec2, out Vec2)
[Version("1.0")]
public void Add(Vec2 b, out Vec2 res)
Parameters
Alloc()
[Version("1.0")]
public static Vec2 Alloc()
Returns
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
Divide(Vec2, out Vec2)
[Version("1.0")]
public void Divide(Vec2 b, out Vec2 res)
Parameters
Dot(Vec2)
[Version("1.0")]
public float Dot(Vec2 b)
Parameters
bVec2
Returns
Equal(Vec2)
[Version("1.2")]
public bool Equal(Vec2 v2)
Parameters
v2Vec2
Returns
Equals(Vec2?)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(Vec2? other)
Parameters
otherVec2An object to compare with this object.
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
Free()
[Version("1.0")]
public void Free()
GetGType()
public static Type GetGType()
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
GetX()
[Version("1.0")]
public float GetX()
Returns
GetY()
[Version("1.0")]
public float GetY()
Returns
Init(float, float)
[Version("1.0")]
public Vec2 Init(float x, float y)
Parameters
Returns
InitFromVec2(Vec2)
[Version("1.0")]
public Vec2 InitFromVec2(Vec2 src)
Parameters
srcVec2
Returns
Interpolate(Vec2, double, out Vec2)
[Version("1.10")]
public void Interpolate(Vec2 v2, double factor, out Vec2 res)
Parameters
Length()
[Version("1.0")]
public float Length()
Returns
Max(Vec2, out Vec2)
[Version("1.0")]
public void Max(Vec2 b, out Vec2 res)
Parameters
Min(Vec2, out Vec2)
[Version("1.0")]
public void Min(Vec2 b, out Vec2 res)
Parameters
Multiply(Vec2, out Vec2)
[Version("1.0")]
public void Multiply(Vec2 b, out Vec2 res)
Parameters
Near(Vec2, float)
[Version("1.2")]
public bool Near(Vec2 v2, float epsilon)
Parameters
Returns
Negate(out Vec2)
[Version("1.2")]
public void Negate(out Vec2 res)
Parameters
resVec2
Normalize(out Vec2)
[Version("1.0")]
public void Normalize(out Vec2 res)
Parameters
resVec2
One()
[Version("1.0")]
public static Vec2 One()
Returns
Scale(float, out Vec2)
[Version("1.2")]
public void Scale(float factor, out Vec2 res)
Parameters
Subtract(Vec2, out Vec2)
[Version("1.0")]
public void Subtract(Vec2 b, out Vec2 res)
Parameters
XAxis()
[Version("1.0")]
public static Vec2 XAxis()
Returns
YAxis()
[Version("1.0")]
public static Vec2 YAxis()
Returns
Zero()
[Version("1.0")]
public static Vec2 Zero()