Table of Contents

Class GLShaderClassArrayUnownedHandle

Namespace
Gsk.Internal
Assembly
Gsk-4.0.dll
public class GLShaderClassArrayUnownedHandle : GLShaderClassArrayHandle, IDisposable
Inheritance
GLShaderClassArrayUnownedHandle
Implements
Inherited Members

Constructors

GLShaderClassArrayUnownedHandle(IntPtr, int)

public GLShaderClassArrayUnownedHandle(IntPtr ptr, int length)

Parameters

ptr IntPtr
length int

Properties

NullHandle

public static GLShaderClassArrayUnownedHandle NullHandle { get; }

Property Value

GLShaderClassArrayUnownedHandle

Methods

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

ToArray(int)

public GLShaderClass[] ToArray(int length)

Parameters

length int

Returns

GLShaderClass[]

ToNullableArray(int)

public GLShaderClass[]? ToNullableArray(int length)

Parameters

length int

Returns

GLShaderClass[]