Table of Contents

Class StructureHandle

Namespace
Gst.Internal
Assembly
Gst-1.0.dll
public abstract class StructureHandle : SafeHandle, IDisposable, IEquatable<StructureHandle>
Inheritance
StructureHandle
Implements
Derived
Inherited Members

Constructors

StructureHandle(bool)

protected StructureHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(StructureHandle?)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(StructureHandle? other)

Parameters

other StructureHandle

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

GetType()

public nuint GetType()

Returns

nuint

OwnedCopy()

public StructureOwnedHandle OwnedCopy()

Returns

StructureOwnedHandle

SetType(nuint)

public void SetType(nuint value)

Parameters

value nuint

UnownedCopy()

public StructureUnownedHandle UnownedCopy()

Returns

StructureUnownedHandle