Table of Contents

Class AudioQuantize

Namespace
GstAudio
Assembly
GstAudio-1.0.dll
public sealed class AudioQuantize
Inheritance
AudioQuantize
Inherited Members

Constructors

AudioQuantize(AudioQuantizeOwnedHandle)

public AudioQuantize(AudioQuantizeOwnedHandle handle)

Parameters

handle AudioQuantizeOwnedHandle

Properties

Handle

public AudioQuantizeOwnedHandle Handle { get; }

Property Value

AudioQuantizeOwnedHandle

Methods

Equals(AudioQuantize?)

public bool Equals(AudioQuantize? other)

Parameters

other AudioQuantize

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

Free()

public void Free()

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

New(AudioDitherMethod, AudioNoiseShapingMethod, AudioQuantizeFlags, AudioFormat, uint, uint)

public static AudioQuantize New(AudioDitherMethod dither, AudioNoiseShapingMethod ns, AudioQuantizeFlags flags, AudioFormat format, uint channels, uint quantizer)

Parameters

dither AudioDitherMethod
ns AudioNoiseShapingMethod
flags AudioQuantizeFlags
format AudioFormat
channels uint
quantizer uint

Returns

AudioQuantize

Reset()

public void Reset()

Samples(IntPtr, IntPtr, uint)

public void Samples(IntPtr @in, IntPtr @out, uint samples)

Parameters

in IntPtr
out IntPtr
samples uint