Class Dialog
- Namespace
- Gtk
- Assembly
- Gtk-4.0.dll
public class Dialog : Window, IDisposable, Accessible, Buildable, ConstraintTarget, Native, Root, ShortcutManager, GTypeProvider, InstanceFactory
- Inheritance
-
Dialog
- Implements
- Derived
- Inherited Members
Constructors
Dialog(params ConstructArgument[])
public Dialog(params ConstructArgument[] constructArguments)
Parameters
constructArguments
ConstructArgument[]
Dialog(DialogHandle)
public Dialog(DialogHandle handle)
Parameters
handle
DialogHandle
Fields
CloseSignal
Signal Descriptor for OnClose.
public static readonly Signal<Dialog> CloseSignal
Field Value
ResponseSignal
Signal Descriptor for OnResponse.
public static readonly Signal<Dialog, Dialog.ResponseSignalArgs> ResponseSignal
Field Value
UseHeaderBarPropertyDefinition
public static readonly Property<int, Dialog> UseHeaderBarPropertyDefinition
Field Value
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
UseHeaderBar
public int UseHeaderBar { get; }
Property Value
Methods
AddActionWidget(Widget, int)
public void AddActionWidget(Widget child, int responseId)
Parameters
AddButton(string, int)
public Widget AddButton(string buttonText, int responseId)
Parameters
Returns
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message
stringpriority
AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
Returns
GetBuildableId()
public string? GetBuildableId()
Returns
GetContentArea()
public Widget GetContentArea()
Returns
GetDisplay()
public Display GetDisplay()
Returns
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
GetGType()
public static Type GetGType()
Returns
GetHeaderBar()
public Widget GetHeaderBar()
Returns
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state
AccessiblePlatformState
Returns
GetRenderer()
public Renderer? GetRenderer()
Returns
GetResponseForWidget(Widget)
public int GetResponseForWidget(Widget widget)
Parameters
widget
Widget
Returns
GetSurface()
public Surface? GetSurface()
Returns
GetSurfaceTransform(out double, out double)
public void GetSurfaceTransform(out double x, out double y)
Parameters
GetWidgetForResponse(int)
public Widget? GetWidgetForResponse(int responseId)
Parameters
responseId
int
Returns
New()
public static Dialog New()
Returns
Realize()
public void Realize()
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property
AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation
AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state
AccessibleState
Response(int)
public void Response(int responseId)
Parameters
responseId
int
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent
AccessiblenextSibling
Accessible
SetDefaultResponse(int)
public void SetDefaultResponse(int responseId)
Parameters
responseId
int
SetResponseSensitive(int, bool)
public void SetResponseSensitive(int responseId, bool setting)
Parameters
Unrealize()
public void Unrealize()
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling
Accessible
Events
OnClose
public event SignalHandler<Dialog> OnClose
Event Type
OnResponse
public event SignalHandler<Dialog, Dialog.ResponseSignalArgs> OnResponse