Class Spinner
- Namespace
- Gtk
- Assembly
- Gtk-4.0.dll
public class Spinner : Widget, Accessible, Buildable, ConstraintTarget, IDisposable, GTypeProvider, InstanceFactory
- Inheritance
-
Spinner
- Implements
- Inherited Members
Constructors
Spinner(params ConstructArgument[])
public Spinner(params ConstructArgument[] constructArguments)
Parameters
constructArgumentsConstructArgument[]
Spinner(SpinnerHandle)
public Spinner(SpinnerHandle handle)
Parameters
handleSpinnerHandle
Fields
SpinningPropertyDefinition
public static readonly Property<bool, Spinner> SpinningPropertyDefinition
Field Value
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
Spinning
public bool Spinning { get; set; }
Property Value
Methods
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
messagestringpriorityAccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
Returns
GetBuildableId()
public string? GetBuildableId()
Returns
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
GetGType()
public static Type GetGType()
Returns
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
stateAccessiblePlatformState
Returns
GetSpinning()
public bool GetSpinning()
Returns
New()
public static Spinner New()
Returns
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
propertyAccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relationAccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
stateAccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parentAccessiblenextSiblingAccessible
SetSpinning(bool)
public void SetSpinning(bool spinning)
Parameters
spinningbool
Start()
public void Start()
Stop()
public void Stop()
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSiblingAccessible