Class Spinner
- Namespace
- Gtk
- Assembly
- Gtk-4.0.dll
public class Spinner : Widget, IDisposable, Accessible, Buildable, ConstraintTarget, GTypeProvider, InstanceFactory
- Inheritance
-
Spinner
- Implements
- Inherited Members
Constructors
Spinner(params ConstructArgument[])
public Spinner(params ConstructArgument[] constructArguments)
Parameters
constructArguments
ConstructArgument[]
Spinner(SpinnerHandle)
public Spinner(SpinnerHandle handle)
Parameters
handle
SpinnerHandle
Fields
SpinningPropertyDefinition
public static readonly Property<bool, Spinner> SpinningPropertyDefinition
Field Value
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
Spinning
public bool Spinning { get; set; }
Property Value
Methods
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message
stringpriority
AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
Returns
GetBuildableId()
public string? GetBuildableId()
Returns
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
GetGType()
public static Type GetGType()
Returns
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state
AccessiblePlatformState
Returns
GetSpinning()
public bool GetSpinning()
Returns
New()
public static Spinner New()
Returns
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property
AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation
AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state
AccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent
AccessiblenextSibling
Accessible
SetSpinning(bool)
public void SetSpinning(bool spinning)
Parameters
spinning
bool
Start()
public void Start()
Stop()
public void Stop()
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling
Accessible