Class Window
- Namespace
- Adw
- Assembly
- Adw-1.dll
public class Window : Window, IObject, INotifyPropertyChanged, IDisposable, Accessible, Buildable, ConstraintTarget, Native, Root, ShortcutManager, IHandle, GTypeProvider
- Inheritance
-
Window
- Implements
- Derived
- Inherited Members
Constructors
Window()
public Window()
Window(params ConstructArgument[])
protected Window(params ConstructArgument[] constructArguments)
Parameters
constructArguments
ConstructArgument[]
Window(IntPtr, bool)
protected Window(IntPtr ptr, bool ownedRef)
Parameters
Fields
ContentPropertyDefinition
public static readonly Property<Widget?, Window> ContentPropertyDefinition
Field Value
CurrentBreakpointPropertyDefinition
public static readonly Property<Breakpoint?, Window> CurrentBreakpointPropertyDefinition
Field Value
DialogsPropertyDefinition
public static readonly Property<ListModel, Window> DialogsPropertyDefinition
Field Value
VisibleDialogPropertyDefinition
public static readonly Property<Dialog?, Window> VisibleDialogPropertyDefinition
Field Value
Properties
AccessibleRole
public AccessibleRole AccessibleRole { get; set; }
Property Value
Content
public Widget? Content { get; set; }
Property Value
CurrentBreakpoint
public Breakpoint? CurrentBreakpoint { get; }
Property Value
Dialogs
public ListModel Dialogs { get; }
Property Value
VisibleDialog
public Dialog? VisibleDialog { get; }
Property Value
Methods
AddBreakpoint(Breakpoint)
[Version("1.4")]
public void AddBreakpoint(Breakpoint breakpoint)
Parameters
breakpoint
Breakpoint
Announce(string, AccessibleAnnouncementPriority)
[Version("4.14")]
public void Announce(string message, AccessibleAnnouncementPriority priority)
Parameters
message
stringpriority
AccessibleAnnouncementPriority
GetAccessibleParent()
[Version("4.10")]
public Accessible? GetAccessibleParent()
Returns
GetAccessibleRole()
public AccessibleRole GetAccessibleRole()
Returns
GetAtContext()
[Version("4.10")]
public ATContext GetAtContext()
Returns
GetBounds(out int, out int, out int, out int)
[Version("4.10")]
public bool GetBounds(out int x, out int y, out int width, out int height)
Parameters
Returns
GetBuildableId()
public string? GetBuildableId()
Returns
GetContent()
public Widget? GetContent()
Returns
GetCurrentBreakpoint()
[Version("1.4")]
public Breakpoint? GetCurrentBreakpoint()
Returns
GetDialogs()
[Version("1.5")]
public ListModel GetDialogs()
Returns
GetDisplay()
public Display GetDisplay()
Returns
GetFirstAccessibleChild()
[Version("4.10")]
public Accessible? GetFirstAccessibleChild()
Returns
GetGType()
public static Type GetGType()
Returns
GetNextAccessibleSibling()
[Version("4.10")]
public Accessible? GetNextAccessibleSibling()
Returns
GetPlatformState(AccessiblePlatformState)
[Version("4.10")]
public bool GetPlatformState(AccessiblePlatformState state)
Parameters
state
AccessiblePlatformState
Returns
GetRenderer()
public Renderer? GetRenderer()
Returns
GetSurface()
public Surface? GetSurface()
Returns
GetSurfaceTransform(out double, out double)
public void GetSurfaceTransform(out double x, out double y)
Parameters
GetVisibleDialog()
[Version("1.5")]
public Dialog? GetVisibleDialog()
Returns
New()
public static Window New()
Returns
Realize()
public void Realize()
ResetProperty(AccessibleProperty)
public void ResetProperty(AccessibleProperty property)
Parameters
property
AccessibleProperty
ResetRelation(AccessibleRelation)
public void ResetRelation(AccessibleRelation relation)
Parameters
relation
AccessibleRelation
ResetState(AccessibleState)
public void ResetState(AccessibleState state)
Parameters
state
AccessibleState
SetAccessibleParent(Accessible?, Accessible?)
[Version("4.10")]
public void SetAccessibleParent(Accessible? parent, Accessible? nextSibling)
Parameters
parent
AccessiblenextSibling
Accessible
SetContent(Widget?)
public void SetContent(Widget? content)
Parameters
content
Widget
Unrealize()
public void Unrealize()
UpdateNextAccessibleSibling(Accessible?)
[Version("4.10")]
public void UpdateNextAccessibleSibling(Accessible? newSibling)
Parameters
newSibling
Accessible