Table of Contents

Class SignalInvocationHintHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public abstract class SignalInvocationHintHandle : SafeHandle, IDisposable
Inheritance
SignalInvocationHintHandle
Implements
Derived
Inherited Members

Constructors

SignalInvocationHintHandle(bool)

protected SignalInvocationHintHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(SignalInvocationHintHandle?)

public bool Equals(SignalInvocationHintHandle? other)

Parameters

other SignalInvocationHintHandle

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetDetail()

public uint GetDetail()

Returns

uint

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

GetRunType()

public SignalFlags GetRunType()

Returns

SignalFlags

GetSignalId()

public uint GetSignalId()

Returns

uint

SetDetail(uint)

public void SetDetail(uint value)

Parameters

value uint

SetRunType(SignalFlags)

public void SetRunType(SignalFlags value)

Parameters

value SignalFlags

SetSignalId(uint)

public void SetSignalId(uint value)

Parameters

value uint