Table of Contents

Class SignalInvocationHintOwnedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class SignalInvocationHintOwnedHandle : SignalInvocationHintHandle, IDisposable
Inheritance
SignalInvocationHintOwnedHandle
Implements
Inherited Members

Constructors

SignalInvocationHintOwnedHandle(IntPtr)

Creates a new instance of SignalInvocationHintOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SignalInvocationHintOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static SignalInvocationHintOwnedHandle Create()

Returns

SignalInvocationHintOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public SignalInvocationHintUnownedHandle UnownedCopy()

Returns

SignalInvocationHintUnownedHandle