Table of Contents

Class SignalQueryOwnedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class SignalQueryOwnedHandle : SignalQueryHandle, IDisposable
Inheritance
SignalQueryOwnedHandle
Implements
Inherited Members

Constructors

SignalQueryOwnedHandle(IntPtr)

Creates a new instance of SignalQueryOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SignalQueryOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static SignalQueryOwnedHandle Create()

Returns

SignalQueryOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public SignalQueryUnownedHandle UnownedCopy()

Returns

SignalQueryUnownedHandle