Table of Contents

Class SignalQueryUnownedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class SignalQueryUnownedHandle : SignalQueryHandle, IDisposable
Inheritance
SignalQueryUnownedHandle
Implements
Inherited Members

Constructors

SignalQueryUnownedHandle(IntPtr)

Creates a new instance of SignalQueryOwnedHandle. Assumes that the given pointer is unowned by the runtime.

public SignalQueryUnownedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Properties

NullHandle

public static SignalQueryUnownedHandle NullHandle { get; }

Property Value

SignalQueryUnownedHandle

Methods

Copy()

public SignalQueryOwnedHandle Copy()

Returns

SignalQueryOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.