Table of Contents

Class ValueOwnedHandle

Namespace
GObject.Internal
Assembly
GObject-2.0.dll
public class ValueOwnedHandle : ValueHandle, IDisposable, IEquatable<ValueHandle>
Inheritance
ValueOwnedHandle
Implements
Derived
Inherited Members

Constructors

ValueOwnedHandle(IntPtr)

Creates a new instance of ValueOwnedHandle. Assumes that the given pointer is owned by the runtime.

public ValueOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

FromUnowned(IntPtr)

Create a ValueOwnedHandle from a pointer that is assumed unowned. To do so a boxed copy is created of the given pointer to be used as the handle.

public static ValueOwnedHandle FromUnowned(IntPtr ptr)

Parameters

ptr IntPtr

A pointer to a Value which is not owned by the runtime.

Returns

ValueOwnedHandle

A ValueOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.