Class D3D12TextureBuilderClass
- Namespace
- GdkWin32
- Assembly
- GdkWin32-4.0.dll
public sealed class D3D12TextureBuilderClass
- Inheritance
-
D3D12TextureBuilderClass
- Inherited Members
Constructors
D3D12TextureBuilderClass(D3D12TextureBuilderClassOwnedHandle)
public D3D12TextureBuilderClass(D3D12TextureBuilderClassOwnedHandle handle)
Parameters
Properties
Handle
public D3D12TextureBuilderClassOwnedHandle Handle { get; }
Property Value
Methods
Equals(D3D12TextureBuilderClass?)
public bool Equals(D3D12TextureBuilderClass? other)
Parameters
otherD3D12TextureBuilderClass
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.