Class D3D12TextureBuilderClassOwnedHandle
public class D3D12TextureBuilderClassOwnedHandle : D3D12TextureBuilderClassHandle, IDisposable
- Inheritance
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D3D12TextureBuilderClassOwnedHandle
- Implements
- Inherited Members
Constructors
D3D12TextureBuilderClassOwnedHandle(nint)
Creates a new instance of D3D12TextureBuilderClassOwnedHandle. Assumes that the given pointer is owned by the runtime.
public D3D12TextureBuilderClassOwnedHandle(nint ptr)
Parameters
ptrnint
Methods
FromUnowned(nint)
Create a D3D12TextureBuilderClassOwnedHandle from a pointer that is assumed unowned.
public static D3D12TextureBuilderClassOwnedHandle FromUnowned(nint ptr)
Parameters
ptrnintA pointer to a D3D12TextureBuilderClass which is not owned by the runtime.
Returns
- D3D12TextureBuilderClassOwnedHandle
A D3D12TextureBuilderClassOwnedHandle
ReleaseHandle()
When overridden in a derived class, executes the code required to free the handle.
protected override bool ReleaseHandle()