Class D3D12TextureBuilderClassHandle
public abstract class D3D12TextureBuilderClassHandle : SafeHandle, IDisposable
- Inheritance
-
D3D12TextureBuilderClassHandle
- Implements
- Derived
- Inherited Members
Constructors
D3D12TextureBuilderClassHandle(bool)
protected D3D12TextureBuilderClassHandle(bool ownsHandle)
Parameters
ownsHandlebool
Properties
IsInvalid
When overridden in a derived class, gets a value indicating whether the handle value is invalid.
public override sealed bool IsInvalid { get; }
Property Value
Methods
Equals(D3D12TextureBuilderClassHandle?)
public bool Equals(D3D12TextureBuilderClassHandle? other)
Parameters
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
OwnedCopy()
public D3D12TextureBuilderClassOwnedHandle OwnedCopy()
Returns
UnownedCopy()
public D3D12TextureBuilderClassUnownedHandle UnownedCopy()