Class InputMessage
- Namespace
- Gio
- Assembly
- Gio-2.0.dll
public sealed class InputMessage
- Inheritance
-
InputMessage
- Inherited Members
Constructors
InputMessage()
public InputMessage()
InputMessage(InputMessageOwnedHandle)
public InputMessage(InputMessageOwnedHandle handle)
Parameters
handle
InputMessageOwnedHandle
Properties
BytesReceived
public nuint BytesReceived { get; set; }
Property Value
Flags
public int Flags { get; set; }
Property Value
Handle
public InputMessageOwnedHandle Handle { get; }
Property Value
NumControlMessages
public IntPtr NumControlMessages { get; set; }
Property Value
NumVectors
public uint NumVectors { get; set; }
Property Value
Methods
Equals(InputMessage?)
public bool Equals(InputMessage? other)
Parameters
other
InputMessage
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
obj
objectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.