Table of Contents

Class NetworkServiceClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class NetworkServiceClassOwnedHandle : NetworkServiceClassHandle, IDisposable
Inheritance
NetworkServiceClassOwnedHandle
Implements
Inherited Members

Constructors

NetworkServiceClassOwnedHandle(IntPtr)

Creates a new instance of NetworkServiceClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public NetworkServiceClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static NetworkServiceClassOwnedHandle Create()

Returns

NetworkServiceClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public NetworkServiceClassUnownedHandle UnownedCopy()

Returns

NetworkServiceClassUnownedHandle