Table of Contents

Class NetworkServiceClassUnownedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class NetworkServiceClassUnownedHandle : NetworkServiceClassHandle, IDisposable
Inheritance
NetworkServiceClassUnownedHandle
Implements
Inherited Members

Constructors

NetworkServiceClassUnownedHandle(IntPtr)

Creates a new instance of NetworkServiceClassOwnedHandle. Assumes that the given pointer is unowned by the runtime.

public NetworkServiceClassUnownedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Properties

NullHandle

public static NetworkServiceClassUnownedHandle NullHandle { get; }

Property Value

NetworkServiceClassUnownedHandle

Methods

Copy()

public NetworkServiceClassOwnedHandle Copy()

Returns

NetworkServiceClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.