Table of Contents

Class SocketAddressClassHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public abstract class SocketAddressClassHandle : SafeHandle, IDisposable
Inheritance
SocketAddressClassHandle
Implements
Derived
Inherited Members

Constructors

SocketAddressClassHandle(bool)

protected SocketAddressClassHandle(bool ownsHandle)

Parameters

ownsHandle bool

Properties

IsInvalid

When overridden in a derived class, gets a value indicating whether the handle value is invalid.

public override sealed bool IsInvalid { get; }

Property Value

bool

true if the handle value is invalid; otherwise, false.

Methods

Equals(SocketAddressClassHandle?)

public bool Equals(SocketAddressClassHandle? other)

Parameters

other SocketAddressClassHandle

Returns

bool

Equals(object?)

Determines whether the specified object is equal to the current object.

public override bool Equals(object? obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetGetFamily()

public SocketAddressClassData.GetFamilyCallback GetGetFamily()

Returns

SocketAddressClassData.GetFamilyCallback

GetGetNativeSize()

public SocketAddressClassData.GetNativeSizeCallback GetGetNativeSize()

Returns

SocketAddressClassData.GetNativeSizeCallback

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

GetParentClass()

public ObjectClassData GetParentClass()

Returns

ObjectClassData

GetToNative()

public SocketAddressClassData.ToNativeCallback GetToNative()

Returns

SocketAddressClassData.ToNativeCallback