Table of Contents

Class SocketAddressClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketAddressClassOwnedHandle : SocketAddressClassHandle, IDisposable
Inheritance
SocketAddressClassOwnedHandle
Implements
Inherited Members

Constructors

SocketAddressClassOwnedHandle(IntPtr)

Creates a new instance of SocketAddressClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SocketAddressClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static SocketAddressClassOwnedHandle Create()

Returns

SocketAddressClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public SocketAddressClassUnownedHandle UnownedCopy()

Returns

SocketAddressClassUnownedHandle