Table of Contents

Class SocketClientClassUnownedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketClientClassUnownedHandle : SocketClientClassHandle, IDisposable
Inheritance
SocketClientClassUnownedHandle
Implements
Inherited Members

Constructors

SocketClientClassUnownedHandle(IntPtr)

Creates a new instance of SocketClientClassOwnedHandle. Assumes that the given pointer is unowned by the runtime.

public SocketClientClassUnownedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Properties

NullHandle

public static SocketClientClassUnownedHandle NullHandle { get; }

Property Value

SocketClientClassUnownedHandle

Methods

Copy()

public SocketClientClassOwnedHandle Copy()

Returns

SocketClientClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.