Table of Contents

Class SocketListenerClassOwnedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketListenerClassOwnedHandle : SocketListenerClassHandle, IDisposable
Inheritance
SocketListenerClassOwnedHandle
Implements
Inherited Members

Constructors

SocketListenerClassOwnedHandle(IntPtr)

Creates a new instance of SocketListenerClassOwnedHandle. Assumes that the given pointer is owned by the runtime.

public SocketListenerClassOwnedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Methods

CopyTo(IntPtr)

public void CopyTo(IntPtr ptr)

Parameters

ptr IntPtr

Create()

Creates a new owned Handle

public static SocketListenerClassOwnedHandle Create()

Returns

SocketListenerClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.

UnownedCopy()

public SocketListenerClassUnownedHandle UnownedCopy()

Returns

SocketListenerClassUnownedHandle