Table of Contents

Class SocketListenerClassUnownedHandle

Namespace
Gio.Internal
Assembly
Gio-2.0.dll
public class SocketListenerClassUnownedHandle : SocketListenerClassHandle, IDisposable
Inheritance
SocketListenerClassUnownedHandle
Implements
Inherited Members

Constructors

SocketListenerClassUnownedHandle(IntPtr)

Creates a new instance of SocketListenerClassOwnedHandle. Assumes that the given pointer is unowned by the runtime.

public SocketListenerClassUnownedHandle(IntPtr ptr)

Parameters

ptr IntPtr

Properties

NullHandle

public static SocketListenerClassUnownedHandle NullHandle { get; }

Property Value

SocketListenerClassUnownedHandle

Methods

Copy()

public SocketListenerClassOwnedHandle Copy()

Returns

SocketListenerClassOwnedHandle

ReleaseHandle()

When overridden in a derived class, executes the code required to free the handle.

protected override bool ReleaseHandle()

Returns

bool

true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.