Class SocketClientClass
- Namespace
- Gio
- Assembly
- Gio-2.0.dll
public sealed class SocketClientClass
- Inheritance
-
SocketClientClass
- Inherited Members
Constructors
SocketClientClass()
public SocketClientClass()
SocketClientClass(SocketClientClassOwnedHandle)
public SocketClientClass(SocketClientClassOwnedHandle handle)
Parameters
handle
SocketClientClassOwnedHandle
Properties
Handle
public SocketClientClassOwnedHandle Handle { get; }
Property Value
Methods
Equals(SocketClientClass?)
public bool Equals(SocketClientClass? other)
Parameters
other
SocketClientClass
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
obj
objectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.