Class SocketClientClass
- Namespace
- Gio
- Assembly
- Gio-2.0.dll
public sealed class SocketClientClass
- Inheritance
-
SocketClientClass
- Inherited Members
Constructors
SocketClientClass()
public SocketClientClass()
SocketClientClass(SocketClientClassOwnedHandle)
public SocketClientClass(SocketClientClassOwnedHandle handle)
Parameters
handleSocketClientClassOwnedHandle
Properties
Handle
public SocketClientClassOwnedHandle Handle { get; }
Property Value
Methods
Equals(SocketClientClass?)
public bool Equals(SocketClientClass? other)
Parameters
otherSocketClientClass
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.